package element
{
	import flash.display.Bitmap;

	public class Tower
	{
		public function Tower()
		{
		}
		
		private var MHP:int;
		private var HP:int;
		private var skill:Skill;
		private var level:int;
		private var photo:Bitmap;
		private var bullet:Bullet;
		
		
		
	}
}